A gamejam production using Cardia Engine for the    Ludum Dare 54

RollingOut was the first attempt Cardia's first real-life application. In to take part in the Ludum Dare 54, I spent the 3 months leading up to it I spent the months leading up to engine to be able to produce a build with no dependencies to install.

Finally ready for the gamejam, I spent 3 days developing a game with the theme "Limited Space". Without making an original game, the idea was to make a playable game. was to make a playable game. Finally, after a lot of technical technical problems, I managed to come up with a rendering of which I'm still proud of to this day.

The game is today playable on my page